Using the class to generate input events differs from posting
events to the AWT event queue or AWT components in that the
events are generated in the platform's native input
queue. For example, Robot.mouseMove will actually move
the mouse cursor instead of just generating mouse move events.
Note that some platforms require special privileges or extensions
to access low-level input control. If the current platform configuration
does not allow input control, an AWTException will be thrown
when trying to construct Robot objects. For example, X-Window systems
will throw the exception if the XTEST 2.2 standard extension is not supported
(or not enabled) by the X server.
Applications that use Robot for purposes other than self-testing should handle these error conditions gracefully.
| Constructor and Description |
|---|
Robot()
Constructs a Robot object in the coordinate system of the primary screen.
|
Robot(GraphicsDevice screen)
Creates a Robot for the given screen device.
|
| Modifier and Type | Method and Description |
|---|---|
java.awt.image.BufferedImage |
createScreenCapture(Rectangle screenRect)
Creates an image containing pixels read from the screen.
|
void |
delay(int ms)
Sleeps for the specified time.
|
int |
getAutoDelay()
Returns the number of milliseconds this Robot sleeps after generating an event.
|
Color |
getPixelColor(int x,
int y)
Returns the color of a pixel at the given screen coordinates.
|
boolean |
isAutoWaitForIdle()
Returns whether this Robot automatically invokes
waitForIdle
after generating an event. |
void |
keyPress(int keycode)
Presses a given key.
|
void |
keyRelease(int keycode)
Releases a given key.
|
void |
mouseMove(int x,
int y)
Moves mouse pointer to given screen coordinates.
|
void |
mousePress(int buttons)
Presses one or more mouse buttons.
|
void |
mouseRelease(int buttons)
Releases one or more mouse buttons.
|
void |
mouseWheel(int wheelAmt)
Rotates the scroll wheel on wheel-equipped mice.
|
void |
setAutoDelay(int ms)
Sets the number of milliseconds this Robot sleeps after generating an event.
|
void |
setAutoWaitForIdle(boolean isOn)
Sets whether this Robot automatically invokes
waitForIdle
after generating an event. |
java.lang.String |
toString()
Returns a string representation of this Robot.
|
void |
waitForIdle()
Waits until all events currently on the event queue have been processed.
|
AWTException - if the platform configuration does not allow
low-level input control. This exception is always thrown when
GraphicsEnvironment.isHeadless() returns truejava.lang.SecurityException - if createRobot permission is not grantedGraphicsEnvironment.isHeadless(),
SecurityManager.checkPermission(java.security.Permission),
AWTPermissionIf screen devices are reconfigured such that the coordinate system is affected, the behavior of existing Robot objects is undefined.
screen - A screen GraphicsDevice indicating the coordinate
system the Robot will operate in.AWTException - if the platform configuration does not allow
low-level input control. This exception is always thrown when
GraphicsEnvironment.isHeadless() returns true.java.lang.IllegalArgumentException - if screen is not a screen
GraphicsDevice.java.lang.SecurityException - if createRobot permission is not grantedGraphicsEnvironment.isHeadless(),
GraphicsDevice,
SecurityManager.checkPermission(java.security.Permission),
AWTPermissionx - X positiony - Y positionmouseRelease(int) method.buttons - the Button mask; a combination of one or more
mouse button masks.
It is allowed to use only a combination of valid values as a buttons parameter.
A valid combination consists of InputEvent.BUTTON1_DOWN_MASK,
InputEvent.BUTTON2_DOWN_MASK, InputEvent.BUTTON3_DOWN_MASK
and values returned by the
InputEvent.getMaskForButton(button) method.
The valid combination also depends on a
Toolkit.areExtraMouseButtonsEnabled() value as follows:
disabled by Java
then it is allowed to use only the following standard button masks:
InputEvent.BUTTON1_DOWN_MASK, InputEvent.BUTTON2_DOWN_MASK,
InputEvent.BUTTON3_DOWN_MASK.
enabled by Java
then it is allowed to use the standard button masks
and masks for existing extended mouse buttons, if the mouse has more then three buttons.
In that way, it is allowed to use the button masks corresponding to the buttons
in the range from 1 to MouseInfo.getNumberOfButtons().
InputEvent.getMaskForButton(button)
method to obtain the mask for any mouse button by its number.
The following standard button masks are also accepted:
InputEvent.BUTTON1_MASK
InputEvent.BUTTON2_MASK
InputEvent.BUTTON3_MASK
InputEvent.BUTTON1_DOWN_MASK,
InputEvent.BUTTON2_DOWN_MASK, InputEvent.BUTTON3_DOWN_MASK instead.
Either extended _DOWN_MASK or old _MASK values
should be used, but both those models should not be mixed.java.lang.IllegalArgumentException - if the buttons mask contains the mask for extra mouse button
and support for extended mouse buttons is disabled by Javajava.lang.IllegalArgumentException - if the buttons mask contains the mask for extra mouse button
that does not exist on the mouse and support for extended mouse buttons is enabled by JavamouseRelease(int),
InputEvent.getMaskForButton(int),
Toolkit.areExtraMouseButtonsEnabled(),
MouseInfo.getNumberOfButtons(),
MouseEventbuttons - the Button mask; a combination of one or more
mouse button masks.
It is allowed to use only a combination of valid values as a buttons parameter.
A valid combination consists of InputEvent.BUTTON1_DOWN_MASK,
InputEvent.BUTTON2_DOWN_MASK, InputEvent.BUTTON3_DOWN_MASK
and values returned by the
InputEvent.getMaskForButton(button) method.
The valid combination also depends on a
Toolkit.areExtraMouseButtonsEnabled() value as follows:
disabled by Java
then it is allowed to use only the following standard button masks:
InputEvent.BUTTON1_DOWN_MASK, InputEvent.BUTTON2_DOWN_MASK,
InputEvent.BUTTON3_DOWN_MASK.
enabled by Java
then it is allowed to use the standard button masks
and masks for existing extended mouse buttons, if the mouse has more then three buttons.
In that way, it is allowed to use the button masks corresponding to the buttons
in the range from 1 to MouseInfo.getNumberOfButtons().
InputEvent.getMaskForButton(button)
method to obtain the mask for any mouse button by its number.
The following standard button masks are also accepted:
InputEvent.BUTTON1_MASK
InputEvent.BUTTON2_MASK
InputEvent.BUTTON3_MASK
InputEvent.BUTTON1_DOWN_MASK,
InputEvent.BUTTON2_DOWN_MASK, InputEvent.BUTTON3_DOWN_MASK instead.
Either extended _DOWN_MASK or old _MASK values
should be used, but both those models should not be mixed.java.lang.IllegalArgumentException - if the buttons mask contains the mask for extra mouse button
and support for extended mouse buttons is disabled by Javajava.lang.IllegalArgumentException - if the buttons mask contains the mask for extra mouse button
that does not exist on the mouse and support for extended mouse buttons is enabled by JavamousePress(int),
InputEvent.getMaskForButton(int),
Toolkit.areExtraMouseButtonsEnabled(),
MouseInfo.getNumberOfButtons(),
MouseEventwheelAmt - number of "notches" to move the mouse wheel
Negative values indicate movement up/away from the user,
positive values indicate movement down/towards the user.keyRelease method.
Key codes that have more than one physical key associated with them
(e.g. KeyEvent.VK_SHIFT could mean either the
left or right shift key) will map to the left key.
keycode - Key to press (e.g. KeyEvent.VK_A)java.lang.IllegalArgumentException - if keycode is not
a valid keykeyRelease(int),
KeyEvent
Key codes that have more than one physical key associated with them
(e.g. KeyEvent.VK_SHIFT could mean either the
left or right shift key) will map to the left key.
keycode - Key to release (e.g. KeyEvent.VK_A)java.lang.IllegalArgumentException - if keycode is not a
valid keykeyPress(int),
KeyEventx - X position of pixely - Y position of pixelscreenRect - Rect to capture in screen coordinatesjava.lang.IllegalArgumentException - if screenRect width and height are not greater than zerojava.lang.SecurityException - if readDisplayPixels permission is not grantedSecurityManager.checkPermission(java.security.Permission),
AWTPermissionwaitForIdle
after generating an event.waitForIdle is automatically calledwaitForIdle
after generating an event.isOn - Whether waitForIdle is automatically invokedjava.lang.IllegalArgumentException - If ms is not between 0 and 60,000 milliseconds inclusiveInterruptedExceptions that occur,
Thread.sleep() may be used instead.ms - time to sleep in millisecondsjava.lang.IllegalArgumentException - if ms is not between 0 and 60,000 milliseconds inclusiveThread.sleep(long)java.lang.IllegalThreadStateException - if called on the AWT event dispatching threadtoString in class java.lang.Object