Uses of Class
java.awt.GraphicsDevice
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Packages that use GraphicsDevice Package Description java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. -
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Uses of GraphicsDevice in java.awt
Methods in java.awt that return GraphicsDevice Modifier and Type Method and Description abstract GraphicsDeviceGraphicsEnvironment. getDefaultScreenDevice()Returns the default screenGraphicsDevice.GraphicsDevicePointerInfo. getDevice()Returns theGraphicsDevicewhere the mouse pointer was at the moment thisPointerInfowas created.abstract GraphicsDeviceGraphicsConfiguration. getDevice()Returns theGraphicsDeviceassociated with thisGraphicsConfiguration.abstract GraphicsDevice[]GraphicsEnvironment. getScreenDevices()Returns an array of all of the screenGraphicsDeviceobjects.Constructors in java.awt with parameters of type GraphicsDevice Constructor and Description Robot(GraphicsDevice screen)Creates a Robot for the given screen device.
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